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Legacy vBArcade 2.0.2a3

Change log

Lite

General / Other
  • Any bugs that may have been detected during development - nothing was specifically reported by testers.


Pro

Tournaments
  • Any local scoring game, with unique titles and descriptions
  • Shown as a detailed horizontal tree, while playing the game
  • Auto-prune tournaments that don't reach minimum players
  • Convert related settings from other arcades
  • Invite/Reminder Email/PM alerts, with notifications
  • Invite specific users and/or allow specific usergroups to join
  • Optionally auto-confirm all invited players to begin immediately
  • Create recurring tournaments and optionally rematch players
  • Optional privacy hides tournaments from nonparticipants
  • Track all matches, with results and standings, from admincp
  • Easily search, sort, begin, clone, mass delete from admincp
  • Optionally disallow practicing a game a player is competing in

Tournament Matches
  • Each tournament sets number of play attempts per match
  • Active match highlighted, with clear status messages
  • Playing all attempts optional, can be manually forfeit/completed
  • Enforced time limit per match, or automatically forfeit/completed
  • Notifications throughout, or optional reminder Email/PM alert
  • Remaining attempts shown with live countdown for time limit
  • Select between best, latest, or average attempt as match score
  • Optionally hide scores until match is completed
  • Match ties broken by first player who reached that score
  • Replays automatically switch to the relevant match with AJAX
  • Random player chosen to advance in a double forfeit
  • Fast players can advance to future rounds and pair up early
  • Optionally count tournament scores towards regular leaderboards

Group
  • vBArcade exclusive round-robin format
  • Every player matches every other player once
  • Player with the best win record at the end declared champion
  • Supports any number of players, including odd
  • Begins at end of tournament countdown, if minimum is met
  • Players paired sequentially, then randomly with unplayed players
  • Players can move to new opponent even if match not decided

Knockout
  • Familiar multi-round format
  • Players pair up, winner of each match advances
  • Winner of the final round declared champion
  • Currently available up to 6 rounds (64 players)
  • Begins immediately on finally required player joining
  • Players who win their match can play next match prior to pairing
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