Oro Jackson
Customer
I'm trying to add an item with a 0 currency cost and 100 currency sellback value, so i can use it as a gift card for staff to send to other members for contests, etc. However, every time I save it, it resets to a 0 sellback value, because it can't be sold back for more than what it's bought for. I assume this is intentional, but I can't find another way to award currency outside of editing in the ACP.
Also, would it be possible to add checkmarks to sellback multiple items at once?
If not, could you add a feature to gift currency, the with permissions to who can and can do that?
In addition, I'd like to bring attention to this suggestion by my fellow administrator from our forum:
www.dragonbyte-tech.com
In the XF 1.5.x version of the shop, you could extend the duration of items by buying multiple of the same items(or different items promoting users to the same usergroup). However, in the 2.x version of the shop, this isn't possible? Our community was used to buying multiple versions to extend the duration of their items, however, now they cannot do this anymore. It would be greatly appreciated if this feature could be reintroduced to the 2.x version of the shop.
Also, would it be possible to add checkmarks to sellback multiple items at once?
If not, could you add a feature to gift currency, the with permissions to who can and can do that?
In addition, I'd like to bring attention to this suggestion by my fellow administrator from our forum:

Pending - Stacking Ability
Hello. My name is Shion and I come from community Thriller Bark. I had addressed this weeks ago in XenForo, but I forgot to send this here after I was told to suggest it here (I'm not sure if I'm posting in the right place, lol) Anyway my suggestion was for the ability to stack items in...
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